Hai friends, welcome to melon editor tutorial. Melon Editor is game engine build with melonjs. In this section we will explain how to use Animation Tools, Properties Of An Object & Giving Body To An Object. Please watch the video to understand to use these tools on Melon Editor.
1. Crafting Animations with the Sprite Tab
The Sprite tab is your go-to zone for animating characters and environmental elements:
- Navigate to the Sprite tab, select your sprite, and ensure the character costume parts are uploaded completely.
- Scroll to the “batch” or patch area at the bottom to add an animation clip. Give it a custom name and assign the desired sprite frames to construct your animation.
- This tool enables you to animate everything—from characters to obstacles like crashing cars or a changing sky—directly within Melon Editor.
This aligns with Melon Editor’s design philosophy of enabling animations such as walking, running, or looping sequences via the Sprite tab. You can select sequences (e.g., walking, running), adjust frame duration, and preview the animation—without writing any code.
Melon Gaming
2. Configuring Object Properties Effortlessly
Want to tweak object attributes on the fly? Use the Properties panel:
- Click on the object to reveal its properties on the right-side panel.
- Modify attributes such as dimensions, transparency, anchor points, and more—all instantly adjustable in the UI.
3. Bringing Objects to Life with Physics: The ‘Has Body’ Option
To make your objects interact via physics in-game:
- Head to the Render tab, select your object, and locate the “has body” property.
- Set it to true to enable collision detection and physics-based interactions (like gravity or platform support).
You can build Ace99play 2D game for free on Melon Editor and publish your game on playstore, app store or Facebook Games. Just drag and drop to build it. Very easy to beginner.
