Tutorial Melon Editor

Melon Editor’s Menu Bar: Features & How to Use

What is the Menu Bar in Melon Editor?

The menu bar is a core component of Melon Editor, designed to manage all aspects of game development. It consists of 5 main sections, each serving specific purposes to streamline your workflow.


Detailed Breakdown of Melon Editor’s Menu Bar

1. File Tab (00:01 – 00:59)

Key functions for project management:

  • New Project: Start a new game project from scratch.
  • Open Project: Load an existing project.
  • Save: Save your current project progress.
  • Save All: Save all updated skins simultaneously.
  • Import: Import external assets into your project.

2. Create Tab

Tools for game asset creation:

  • Level: Design new game levels.
  • Tile Set: Create custom tile sets for maps.
  • Object: Develop interactive game objects.
  • Variable: Define variables for game logic.

3. Project Tab (02:06)

Project execution and settings:

  • Run: Test your game in preview mode.
  • Edit Configuration: Adjust screen size and display settings.
  • Preferences: Customize plugins (available via Marketplace).

4. Tools Tab

Advanced utilities:

  • Edit Profile: Update your Melon Editor account details.
  • Invite Friend: Collaborate by inviting team members.
  • Sign Out: Exit your account securely.

Why is the Menu Bar Important?

  • Efficiency: Centralizes all critical functions in one place.
  • Organization: Keeps projects and assets systematically managed.
  • Collaboration: Simplifies team-based development.
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