Hai Users Melon Editor, toolbar in Melon Editor are tools that can be used to support the game development of your game. If you looking for the detail how to use toolbar menu on melon editor, there are step by step how to use it.
How to Use Menu Toolbar On Melon Editor
1. If you haven’t project on melon editor, please click add new project and new window will be appear on your screen. Fill the form with the name what you want.
2. After you created the new project, this will be redirect to your project. You can also use the free template that available on melon editor.
The toolbar in Melon Editor provides essential tools to help you build and manage your game projects. Here’s a step-by-step overview of how to use each feature:
Redo Action
Changed your mind after an undo? Use the Redo button to restore your last undone action and move forward again.
Add New Project
To start a new game project, click the “Add Project” icon. A form will appear—enter the project name and choose a template. Once everything is set, click “Create”, and Melon Editor will take you directly into your new project.
Switch Between Projects
If you want to continue working on a different project, click the “Switch Project” icon. A list of your existing projects will be shown. Simply select one to open and continue editing it.
Save Progress
Make sure to save your project regularly. Use the Save button whenever you make updates to game objects, tiles, levels, assets, block edits, or code.
Undo Action
If you make a mistake—like a typo or misplaced object—you can click the Undo button to revert the editor back to its previous state.
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Resource Panel
Please watch this video tutorial how to use Resource Panel on Melon Editor.
Every item you encounter—starting from Game Objects, Tilesets, Levels, Scripts, Images, Audio, Fonts, and so on—will appear and be registered in the Resource Panel.
This panel helps you easily view or search for any component included in your game project. It allows you to quickly access the object you want to modify, and smoothly switch focus from one item to another as you work inside Melon Editor.
In the Resource Panel, items are classified into two main types:
- Resource Categories, and
- Resource Items.